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Simple yet design-oriented, C4D Stylize Artwork [coreofcreative]
Hyunjin Kim
Посмотреть вложение 1293202
CLASS EXAMPLE
What You Will Create
Check out the practical examples you will build throughout this course:
Coffee Artwork Using Various Modeling Techniques:
Learning diverse modeling methods.
Choosing personal project topics and planning processes.
How to craft attractive silhouettes.
Pre-production steps to train a good eye and create compelling images.
Rendering translucent materials with a rich sense of volume.
Enhancing artwork density and completeness through material expression.
Vegetable Artwork with a Unified Style:
Common factors among visually appealing images.
Topic selection and finding style references.
Setting consistent design rules.
Breathing life into vegetables through anthropomorphism.
Simplified Seochon Landscape Artwork:
Techniques for simplifying complex objects.
Creating a simplified Hanok structure (water well).
Layout composition and placement know-how for maximum efficiency.
Detailed texture expression using Vertex Maps.
Practical know-how to elevate artwork refinement.
Atmospheric Lighting by Time of Day:
Know-how for rendering a warm, sunny daytime atmosphere.
Sensual lighting setups using Gobo lights.
Rendering dense nighttime atmospheres using ambient and artificial light.
CLASS TEACHER
Graphic Designer Hyunjin Kim
Hello, I am designer Hyunjin Kim. In this course, I have crafted a curriculum based on my experience working on projects for major global companies such as Samsung, Naver, Coupang, Hyundai, and Lotte. Beyond merely passing on technical skills, this class aims to help you view and reinterpret subjects as a 'designer' rather than a 'technician'. Instead of copying reality as-is, we focus on organized design stylization, sharing my standards and know-how to produce high-density results with minimal elements.
SOFTWARE & VERSION
Maxon Cinema 4D: v2024.5.1
Redshift Render: v2025.0
CLASS CURRICULUM
Orientation:
Instructor & Course Introduction.
Exploring C4D Interface & Redshift.
Artwork Production via Diverse Modeling Techniques:
Basic modeling with Primitives.
Modeling techniques using Volume Builder.
Polygon modeling workflow.
Personal topic selection and efficient planning.
Pre-production steps for better visual understanding.
Analyzing layout types and features.
Understanding color properties and creating custom color swatches.
High-density texture rendering using noise and textures.
Compositing with After Effects.
Unified Style Artwork Production:
Commonalities of appealing imagery.
Topic selection & style planning.
Building cohesive artwork compositions.
Anthropomorphism to bring vegetables to life.
Simplified Artwork Production:
Methods for simplifying complex objects.
Building a simplified Hanok structure (well).
Efficient layout composition and placement.
Detailed texture rendering using Vertex Maps.
Day and Night Expressions:
Creating warm, sunny daytime scenes.
Sensual lighting setups using Gobo Lights.
Rendering rich night atmospheres with ambient and artificial light.
CLASS SUMMARY
Total Video Clips: 61
Practical Examples: 4 (Practice files & completed project files provided)
Total Video Duration: 16 hours 20 minutes (Tightly edited without fluff)
СКАЧАТЬ
Hyunjin Kim
Посмотреть вложение 1293202
CLASS EXAMPLE
What You Will Create
Check out the practical examples you will build throughout this course:
Coffee Artwork Using Various Modeling Techniques:
Learning diverse modeling methods.
Choosing personal project topics and planning processes.
How to craft attractive silhouettes.
Pre-production steps to train a good eye and create compelling images.
Rendering translucent materials with a rich sense of volume.
Enhancing artwork density and completeness through material expression.
Vegetable Artwork with a Unified Style:
Common factors among visually appealing images.
Topic selection and finding style references.
Setting consistent design rules.
Breathing life into vegetables through anthropomorphism.
Simplified Seochon Landscape Artwork:
Techniques for simplifying complex objects.
Creating a simplified Hanok structure (water well).
Layout composition and placement know-how for maximum efficiency.
Detailed texture expression using Vertex Maps.
Practical know-how to elevate artwork refinement.
Atmospheric Lighting by Time of Day:
Know-how for rendering a warm, sunny daytime atmosphere.
Sensual lighting setups using Gobo lights.
Rendering dense nighttime atmospheres using ambient and artificial light.
CLASS TEACHER
Graphic Designer Hyunjin Kim
Hello, I am designer Hyunjin Kim. In this course, I have crafted a curriculum based on my experience working on projects for major global companies such as Samsung, Naver, Coupang, Hyundai, and Lotte. Beyond merely passing on technical skills, this class aims to help you view and reinterpret subjects as a 'designer' rather than a 'technician'. Instead of copying reality as-is, we focus on organized design stylization, sharing my standards and know-how to produce high-density results with minimal elements.
SOFTWARE & VERSION
Maxon Cinema 4D: v2024.5.1
Redshift Render: v2025.0
CLASS CURRICULUM
Orientation:
Instructor & Course Introduction.
Exploring C4D Interface & Redshift.
Artwork Production via Diverse Modeling Techniques:
Basic modeling with Primitives.
Modeling techniques using Volume Builder.
Polygon modeling workflow.
Personal topic selection and efficient planning.
Pre-production steps for better visual understanding.
Analyzing layout types and features.
Understanding color properties and creating custom color swatches.
High-density texture rendering using noise and textures.
Compositing with After Effects.
Unified Style Artwork Production:
Commonalities of appealing imagery.
Topic selection & style planning.
Building cohesive artwork compositions.
Anthropomorphism to bring vegetables to life.
Simplified Artwork Production:
Methods for simplifying complex objects.
Building a simplified Hanok structure (well).
Efficient layout composition and placement.
Detailed texture rendering using Vertex Maps.
Day and Night Expressions:
Creating warm, sunny daytime scenes.
Sensual lighting setups using Gobo Lights.
Rendering rich night atmospheres with ambient and artificial light.
CLASS SUMMARY
Total Video Clips: 61
Practical Examples: 4 (Practice files & completed project files provided)
Total Video Duration: 16 hours 20 minutes (Tightly edited without fluff)
СКАЧАТЬ
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